![]() ![]() Project Data Use this button to swap back to whatever file you were working on before clicking one of the other two buttons. Projects Use this button to switch save slots or view the way the datapack is stored internally.The sidebar on the left displays the name of the current project you're working on, provides access to change/add/remove project files, and gives you access to quite a few buttons: Here's a picture of a given folder structure, and the output namespaces of each file: You can always use 0 as the namespace to refer to your own pack's ID. If you're unsure of a file's namespaced id, just click on it at look at the top!Īdditionally, when editing files, if you do not specify a namespace for a specific field, it will either default to "minecraft" (for vanilla things like items, blocks, entities, recipes, advancements, etc), or "0" (which means your own pack's ID). If the extension is not provided, it will default to either. If the namespace is not specified ( filename.ext or filename), it will default to the Id set in the meta file. Items in the left sidebar can optionally specify a namespace and/or an extension in the format namespace:filename.ext. The Origin Creator will not let you use newer features than the version selected. Make sure, that in your meta file, "Pack Format" is set to the number applicable to your version of Minecraft. Hover over fields and labels to view a short description of what each thing does. You can (and should) export your work as JsonOC Files (more reliable but don't work in Minecraft) or Datapacks (less reliable but do work in Minecraft) so you can reimport them later. Data is stored in your browser's cache (not your browsing history), so note that clearing it may delete all your projects. For text boxes, they save when you click off them. The Origin Creator autosaves whenever you make a change.
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